Magicka Necromancer PvP Build – “Iron Victory”

by AkinosPvP
22nd June 2021

Build Contents

Welcome to Nirnstorm.com‘s Magicka Necromancer ( Magcro / Mag Necro ) PvP build for the Blackwood patch – “Iron Victory“!
This build was made and written by AkinosPvP– more information about the author at the bottom of the page.

The Iron Victory build is designed to do just that – be victorious with it’s huge flatlining burst and incredible durability and sustain.
This build is great for duels and fighting outnumbered in small groups or solo PvP!

Details
PATCH
Blackwood
RACE
Breton
MUNDUS
The Atronach
Increases Magicka recovery
Mortality
Mortal
Werewolf
Vampire
Attributes
0
Health
0
Stamina
64
Magicka

Setup

Race

The optimal race for this build is Breton because of it’s passive Magicka Regen and it’s Magicka abilities cost reduction.

Any other Magicka-based race will do too, so High Elf and Dark Elf would be good alternatives.

Mundus

We are using The Atronach mundus stone as it gives us additional Magicka regeneration which helps us sustain our 5-pieces heavy armor build.

Mortality

We are using playing this Magicka Necromancer build as a mortal to avoid receiving any penalties.

Alternatively, if you’re interested in playing the build as a vampire to gain access to the vampirism skills, you could play it on stage one.

Skills

Diamond Victory’s Dual Wield
Ironblood’s Ice Staff
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon

Skills Rotation

Light
Attack
Light
Attack
Light
Attack

After applying your self buffs, your offensive rotation is as listed above, followed by immediately activating the Boneyard synergy.

Passives

Grave Lord Necromancer

All Passives

Bone Tyrant Necromancer

All Passives

Living Death Necromancer

All Passives

Light Armor Armor

All Passives

Medium Armor Armor

All Passives

Heavy Armor Armor

All Passives

Dual Wield Weapons

Unlock all the passives except Slaughter and Controlled Fury, these are optional and not relevant.

Destruction Staff Weapons

Unlock all the passives except Tristat Focus. It’s important to not unlock this passive.

Fighters Guild Guilds

Unlock only SlayerBanish the Wicked and Skilled Tracker.

Mages Guild Guilds

Unlock only Mage Adept, Everlasting MagicMagicka Controller and Might of the Guild

Undaunted Guilds

All Passives

Assault Alliance War

All Passives

Support Alliance War

Unlock only Combat Medic and Battle Resurrection.

Racial Character

All Passives

Alchemy Crafting

Unlock only Medicinal Use

Gear

Impen
Tri-Stat
heavy
Impen
Tri-Stat
heavy
Reinforced
Tri-Stat
heavy
Impen
Tri-Stat
medium
Impen
Tri-Stat
light
Reinforced
Tri-Stat
heavy
Reinforced
Tri-Stat
heavy
Harmony
Spell Damage
Harmony
Spell Damage
Harmony
Tri-Regen / Magicka Regen
Nirnhoned
Weapon Damage ( Berserker )
Sharpened
Glyph of Crushing
Front Bar
Defending
Weapon Damage / Escapist’s Poisons
Back Bar

Monster Helm

Balorgh – This set is where most of our huge burst comes from, due to it giving us large amounts of Spell damage and Spell & Physical Penetration, which benefit all of our damage skills.

Main Sets

Diamond’s Victory – This is a new crafted set introduced in Blackwood. It gives you two unique buffs based on the range of skills you cast: Skills with up to 7 meters range will give you Ranged Supremacy; and skills with more than 7 meters range will give you Melee Supremacy. You want to keep both these buffs up as much as possible.
Keep in mind Blastbones can proc both of these buffs, so make sure to cast it at least every 5 seconds.

Ironblood – This is the “Grand Daddy” of all defensive sets in my opinion, it gives you a huge unique 30% damage reduction buff for 10 seconds at the cost of reducing your movement speed. That’s not a big deal though because we use Race Against Time.

Minor Set

Armor of the Trainee – We use one piece of this set to help increase our Max Health, as more Max health means you live longer!

Mythic Item

Malacath’s Band of Brutality – This mythic ring increases our damage done by 16% while reducing our critical damage by 50%. Since this build has a very low critical rate to begin with, this ring is the way to go to increase our damage.

  • Note: If you plan on playing mostly in no-CP PvP you should add a 2nd Tri-Regen / Magicka Regen jewelry glyph.

Armor & Weapons

Heavy Armor – We mainly use this armor type for maximum resists, Max Health and for helping us take less damage from the thousands of stamina builds out there!

Dual Wield Maces – We use these because they give us the most damage possible in the game – now more than ever because many players are stacking resists with sets like Pariah.

Ice Staff – We use this weapon to have access to Elemental Drain, be able to heavy attack to restore Magicka and to block incoming damage.

  • Note: You can replace the Dual Wield Maces with a Sharpened Lightning Staff on the front bar and the Ice Staff with a One Handed & Shield on the back bar if you prefer.

Consumables

Bewitched Sugar Skulls

Food

Essence of Immovability & Detection

Potion

Tri-Stat

Potion

Escapist’s Poison

Poison

Food

We use Bewitched Sugar Skulls because it gives us all: Max Magicka, Stamina and Health in one food.

Potions

We use two types of potions on this Magicka Necromancer build:

  • Essence of Immovablity for Immovability, Detection and Magicka Regeneration (Columbine / Bugloss / Mountain Flower).
  • Tri-Stat Potions for Health, Stamina and Magicka sustain (Columbine / Cornflower / Wormwood).

Poisons

We use Escapists Poisons for rooting enemy players that are attempting to escape the fight or stopping players riding away on mounts. Good for proccing the Juggernaut CP passive too (Made with Columbine, Namira’s Rot & Wormwood).

Champion Points

Craft CP Craft (0)
Warfare CP Warfare (520)
Fitness CP Fitness (542)
Biting Aura
50
Increases your damage done with area of effect attacks by 2% per stage.
BONUS
10% damage done
Resilience
50
Grants 132 Critical Resistance per stage.
BONUS
660 Critical Resistance
Duelist’s Rebuff
50
Reduces your damage taken by single target attacks by 2% per stage.
BONUS
10% damage reduction
Master-At-Arms
50
Increases your damage done with direct damage attacks by 2% per stage.
BONUS
10% direct damage
20
Precision
Grants 160 Critical Chance per stage.
BONUS
320 Critical Chance
20
Eldritch Insight
Grants 260 Max Magicka per stage.
BONUS
520 Max Magicka
20
Blessed
Increases your Healing Done by 1% per stage.
BONUS
2% Healing Done
20
Tireless Discipline
Grants 260 Max Stamina per stage.
BONUS
520 Max Stamina
Extended Might
20
Piercing
Grants 350 Offensive Penetration per stage.
BONUS
700 Offensive Penetration
Extended Might
40
Flawless Ritual
Increases your chance to apply a Magical status effect by 30% per stage.
BONUS
60% increased chance
Extended Might
40
Battle Mastery
Increases your chance to apply a Martial status effect by 30% per stage.
BONUS
60% increased chance
Extended Might
30
War Mage
Grants 100 Weapon and Spell Damage to Magical attacks.

Affects Magic, Flame, Frost, and Shock Damage.
Extended Might
30
Mighty
Grants 100 Weapon and Spell Damage to Martial attacks.

Affects Physical, Poison, Disease, and Bleed Damage.
50
Biting Aura
Increases your damage done with area of effect attacks by 2% per stage.
BONUS
10% damage done
Staving Death
20
Quick Recovery
Increases your Healing Taken by 1% per stage.
BONUS
2% Healing Taken
Staving Death
20
Elemental Aegis
Reduces the damage you take from Magical attacks by 1% per stage.

ffects Magic, Flame, Frost, and Shock Damage.
BONUS
2% damage reduction
Staving Death
20
Hardy
Reduces the damage you take from Martial attacks by 1% per stage.

Affects Physical, Poison, Disease, and Bleed Damage.
BONUS
2% damage reduction
Staving Death
50
Resilience
Grants 132 Critical Resistance per stage.
BONUS
660 Critical Resistance
Staving Death
20
Preparation
Reduces your damage taken from non-player attacks by 2% per stage.
BONUS
10% damage reduction
50
Duelist’s Rebuff
Reduces your damage taken by single target attacks by 2% per stage.
BONUS
10% damage reduction
50
Master-At-Arms
Increases your damage done with direct damage attacks by 2% per stage.
BONUS
10% direct damage
Peace of Mind
50
Increases Magicka and Health Recovery while under the effects of Crowd Control Immunity by 40 per stage.
BONUS
200 Health and Magicka Recovery
Juggernaut
50
While under the effects of Crowd Control Immunity, you take 2% less damage per stage.
BONUS
10% damage reduction
Rejuvenation
50
Grants 3 Health, Magicka, and Stamina Recovery per stage.
BONUS
150 Health, Magicka and Stamina Recovery
Survival Instincts
50
While afflicted with a Status Effect, your core combat skills cost 5% less per stage.
BONUS
25% cost reduction
50
Rejuvenation
Grants 3 Health, Magicka, and Stamina Recovery per stage.
BONUS
150 Health, Magicka and Stamina Recovery
30
Tumbling
Reduces the cost of Roll Dodge by 120 Stamina per stage.
BONUS
240 cost reduction
20
Defiance
Reduces the cost of Break Free by 110 Stamina per stage.
BONUS
220 cost reduction
50
Juggernaut
While under the effects of Crowd Control Immunity, you take 2% less damage per stage.
BONUS
10% damage reduction
50
Peace of Mind
Increases Magicka and Health Recovery while under the effects of Crowd Control Immunity by 40 per stage.
BONUS
200 Health and Magicka Recovery
50
Mystic Tenacity
Reduces the duration of Elemental Status Effects applied to you by 5% per stage.
BONUS
25% reduced duration
20
Sprinter
Reduces the cost of Sprint by 20 Stamina per stage.
BONUS
40 cost reduction
16
Hasty
Increases your movement speed when Sprinting by 2% per stage.
BONUS
4% Movement speed
20
Hero’s Vigor
Grants 280 Max Health per stage.
BONUS
560 Max Health
30
Piercing Gaze
Increases your Stealth Detection by 1 meter per stage.
BONUS
3 meters
50
Survival Instincts
While afflicted with a Status Effect, your core combat skills cost 5% less per stage.
BONUS
25% cost reduction
50
Tempered Soul
Return to life after resurrection with 5% more resources per stage.
BONUS
10% more resources
20
Tireless Guardian
Reduces the cost of Block by 20 Stamina per stage.
BONUS
40 Block cost reduction
30
Fortification
Increases the amount of damage you can block by 2% per stage.
BONUS
4% Block mitigation
6
Nimble Protector
Increases your Movement Speed while Bracing by 3% per stage.
BONUS
6% Movement speed
30
Savage Defense
Reduces the cost of Bash by 45 Stamina per stage.
BONUS
90 cost reduction
20
Bashing Brutality
Increases your Bash damage by 60 per stage.
BONUS
120 increased damage

Recommended Slottable stars:

  • Steed’s Blessing
  • Gifted Rider
  • Liquid Efficiency
  • Rationer

The only necessary passive star is Breakfall.

About AkinosPvP
Akinos is a streamer on Twitch and content creator on YouTube. He's an experienced PvP MMO player who played many different MMOs over the years, and has been focusing on ESO for the past 6. He's extremely experienced at small-scale and Solo PvP, as well as organized group PvP. He is known as one of the best Magicka Necromancer players on PC NA and ESO as a whole. His channels have high-quality footage at 1440p as well!

DAILY ESO GIVEAWAYS.

Build Critiques

Q & As

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