Stamina Warden PvP Build – No Procs Cyrodiil

by NirnStorm
15th May 2021

Whoa! This build is from a previous patch, so it may not function correctly or some aspects may no longer exist. See the latest builds here!

Build Contents

Welcome to my Stamina Warden (Stamden) PvP Build for the Flames of Ambition patch.
This build makes use of the best sets that are enabled in Cyrodiil to get the optimal performance for the Stamina Warden class, with strong healing power and big damage burst.

If you’re looking to be able to both pressure and burst down enemy players one by one or group by group, and dominate the no-procs version of Cyrodiil on a Stamden, you’ve come to the right place!

Details
PATCH
Flames of Ambition
RACE
Imperial
MUNDUS
The Warrior
Increases Weapon Damage
Mortality
Mortal
Werewolf
Vampire
Attributes
28
Health
36
Stamina
0
Magicka

Setup

Before we get started, it’s important to keep in mind while viewing and using this build, that it’s meant specifically for Cyrodiil, as for the next 3-6 months, there will be a very limited pool of item sets that are usable in Cyrodiil, and are available to use in builds. This means that while this build is incredibly powerful in a no-procs ruleset environment, like Cyrodiil of this patch, it may not perform quite as well in places where proc sets and more set choices are available, such as Battlegrounds and out-of Cyrodiil duels.
While I personally have been having a great time in Battlegrounds using this concept and similar builds, you could definitely make some adaptations to make it perform better in procs-specific environments.

Race

The optimal race for this build is Imperial. After the nerf of Nords, imperial is the best race for most melee stamina builds that don’t rely on roll dodges. This race will help increase your max health and stamina pools, as well as increase your sustain with both magicka and stamina, both of which are utilized a lot on this class.

Other good alternatives for races would be Orc, Argonian and High Elf (due to it’s recent changes).

Mundus

The mundus stone we are using on this build is The Warrior, as it increases our damage done and helps us burst down enemy players.
Another good alternative for a mundus stone would be The Atronach, especially if you don’t play as an Imperial. This mundus increases our magicka recovery, which is a very important stat as four of our active abilities cost magicka, including our most important healing ability.

Skills

Front Bar – Maul
Back Bar – One Handed & Shield
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon

Alternative Skills

If you feel like you lack mobility and want to increase it at the cost of somewhat lowering your burst potential, this is an equally powerful skills setup:

Front Bar – Maul
Back Bar – One Handed & Shield
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon

If you play in a group, whether a duo or a small-man, I recommend replacing your back-bar ultimate Spell Wall with Enchanted Forest.

Passives

Animal Companions Warden

All Passives

Green Balance Warden

All Passives

Winter’s Embrace Warden

All Passives

Medium Armor Armor

All Passives

Heavy Armor Armor

All Passives

Two Handed Weapons

All Passives

One Handed & Shield Weapons

All Passives

Fighters Guild Guilds

Unlock only SlayerBanish the Wicked and Skilled Tracker.

Undaunted Guilds

All Passives

Assault Alliance War

All Passives

Support Alliance War

Unlock only Combat Medic

Racial Character

All Passives

Alchemy Crafting

Unlock only Medicinal Use

Gear

Impen
Tri-Stat
heavy
Impen
Tri-Stat
heavy
Reinforced
Tri-Stat
heavy
Impen
Stamina
medium
Impen
Stamina
medium
Impen
Tri-Stat
heavy
Impen
Stamina
medium
Infused
Weapon Damage
Infused
Weapon Damage
Robust / Infused
Stamina Regen / Weapon Damage
Sharpened
Weapon Damage ( Berserker )
Front Bar
Powered
Escapist’s Poison
Sturdy
Max Health
Back Bar

Monster Set

With the no-procs ruleset being implemented in Cyrodiil, we can’t use 2 pieces of the same monster set and get the 2-piece bonus. We can, however, use one piece of a monster set, Swarm Mother or Domihaus, to get a lot of Max Magicka and Max Stamina from the 1-piece bonus alone.

Main Sets

Beekeeper’s Gear – Since our biggest heal Arctic Blast scales off of our Max Health rather than Max Stamina, and due to the insane healing power of the skill, we prefer to use a health-based defensive set this patch over a mitigation or armor defensive sets (within the limited sets pool of no-procs Cyrodiil). Beekeeper plays perfectly into that defensive set slot, as it gives us a lot of health to increase our healing power and a decent amount of Health Regen which until next patch still performs really well in PvP.
This set could be replaced with Fortified Brass as a budget option that is easier to get (since it’s a craftable set) however it will perform slightly worse since your Health-Based healing will be less powerful.

Spriggan’s Thorns – This set is simply the best damage set currently available for Stamina characters to use in no-procs Cyrodiil. It gives us a ton of penetration which in combination with the Maul we use on the front bar and the sharpened weapon trait, enables us to burn right through our foe’s armor and deal a massive amount of damage to them.

Minor Sets

Armor of the Trainee – As mentioned previously, Stamina wardens benefit a lot from stacking Max Health thanks to the Arctic Blast skill. We use one piece of Trainee as it grants us additional health which stacks with our Beekeeper, attribute points and enchantments.

Critical Riposte – The final bonus of Spirggan’s which we have on our front bar is irrelevant on our secondary bar, since we don’t deal much damage to our enemies on it. Due to that, we choose to use Riposte on this bar to grant us a bit more critical resistance to mitigate incoming damage passively, as we spend time on our back-bar mainly when we are being defensive, healing ourselves and buffing up.

Weights & Traits

Weights – This patch, we are no longer forced to use 5 pieces of any type of armor, as there are no longer such limitations on any of the Armor Passives and we are not using any active armor skills. This allows us to make the best of both worlds by combining 3 pieces of Medium Armor and 4 pieces of Heavy armor – to gain significant bonuses from the passives of both, without applying too many negative penalties to ourselves from the Heavy Armor line.

Impenetrable – The main trait we use on this setup is Impen. Since I personally don’t find myself blocking or dodging too often with this build, I found impen which grants us damage mitigation against crits passively to be the best performing trait. It also enables us to not use the CP star that would provide critical resistance as we gain enough of it from our armor trait.

If you find yourself blocking a lot or roll-dodging a lot using this build, feel free to replace a few Impen pieces to Sturdy or Well-Fitted appropriately!

Consumables

Artaeum Takeaway Broth

Food

Tri-Stat

Potion

Escapist

Poison

Food

We use Arteum Takeaway Broth since this one food gives us all: Max Health, Max Stamina, Health Recovery & Stamina Recovery. For a cheaper food, you could use Dubious Camoran Throne, which grants close to similar stats without the health recovery, or even Bewitched Sugar Skulls for higher stats, yet less Stamina sustain.

Potions

The main potions we use on this build are Tri-Stat Potions (made with Bugloss, Columbine and Mountain Flower) to help us heal and sustain both our Magicka pool and our Stamina pool. We have four different magicka based skills, one of which is our main heal, so sustaining our Magicka pool is more important on this build than on most Stamina characters.

Poisons

The poisons we use on our back-bar with this build are Escapist’s Poison. This potion can be made in multiple different ways to grant multiple different effects. The one I’ve been using on this build personally grants enemy-detection and restore health in addition to the unstoppable effect Escapist poisons normally have (made with Blue Entoloma, Columbine and Namira’s Rot), but you can choose the secondary effects based on your playstyle.

Champion Points

Craft CP Craft (0)
Warfare CP Warfare (700)
Fitness CP Fitness (787)
Deadly Aim
50
Increase your damage done with single target attacks by 2% per stage.
BONUS
10% damage done
Biting Aura
50
Increases your damage done with area of effect attacks by 2% per stage.
BONUS
10% damage done
Duelist’s Rebuff
50
Reduces your damage taken by single target attacks by 2% per stage.
BONUS
10% damage reduction
Unassailable
50
Reduces your damage taken by area of effect attacks by 2% per stage.
BONUS
10% damage reduction
40
Precision
Grants 160 Critical Chance per stage.
BONUS
640 Critical Chance
40
Eldritch Insight
Grants 260 Max Magicka per stage.
BONUS
1040 Max Magicka
40
Blessed
Increases your Healing Done by 1% per stage.
BONUS
4% Healing Done
40
Tireless Discipline
Grants 260 Max Stamina per stage.
BONUS
1040 Max Stamina
Extended Might
40
Piercing
Grants 350 Offensive Penetration per stage.
BONUS
1400 Offensive Penetration
Extended Might
40
Flawless Ritual
Increases your chance to apply a Magical status effect by 30% per stage.
BONUS
60% increased chance
Extended Might
40
Battle Mastery
Increases your chance to apply a Martial status effect by 30% per stage.
BONUS
60% increased chance
Extended Might
30
War Mage
Grants 100 Weapon and Spell Damage to Magical attacks.

Affects Magic, Flame, Frost, and Shock Damage.
Extended Might
30
Mighty
Grants 100 Weapon and Spell Damage to Martial attacks.

Affects Physical, Poison, Disease, and Bleed Damage.
50
Deadly Aim
Increase your damage done with single target attacks by 2% per stage.
BONUS
10% damage done
50
Biting Aura
Increases your damage done with area of effect attacks by 2% per stage.
BONUS
10% damage done
Staving Death
40
Quick Recovery
Increases your Healing Taken by 1% per stage.
BONUS
4% Healing Taken
Staving Death
40
Elemental Aegis
Reduces the damage you take from Magical attacks by 1% per stage.

ffects Magic, Flame, Frost, and Shock Damage.
BONUS
4% damage reduction
Staving Death
40
Hardy
Reduces the damage you take from Martial attacks by 1% per stage.

Affects Physical, Poison, Disease, and Bleed Damage.
BONUS
4% damage reduction
Staving Death
40
Preparation
Reduces your damage taken from non-player attacks by 2% per stage.
BONUS
20% damage reduction
50
Duelist’s Rebuff
Reduces your damage taken by single target attacks by 2% per stage.
BONUS
10% damage reduction
50
Unassailable
Reduces your damage taken by area of effect attacks by 2% per stage.
BONUS
10% damage reduction
Rejuvenation
50
Grants 3 Health, Magicka, and Stamina Recovery per stage.
BONUS
150 Health, Magicka and Stamina Recovery
Juggernaut
50
While under the effects of Crowd Control Immunity, you take 2% less damage per stage.
BONUS
10% damage reduction
Survival Instincts
50
While afflicted with a Status Effect, your core combat skills cost 5% less per stage.
BONUS
25% cost reduction
Boundless Vitality
50
Grants 28 Max Health per stage.
BONUS
1400 Max Health
50
Boundless Vitality
Grants 28 Max Health per stage.
BONUS
1400 Max Health
50
Rejuvenation
Grants 3 Health, Magicka, and Stamina Recovery per stage.
BONUS
150 Health, Magicka and Stamina Recovery
45
Tumbling
Reduces the cost of Roll Dodge by 120 Stamina per stage.
BONUS
360 cost reduction
40
Defiance
Reduces the cost of Break Free by 110 Stamina per stage.
BONUS
440 cost reduction
50
Juggernaut
While under the effects of Crowd Control Immunity, you take 2% less damage per stage.
BONUS
10% damage reduction
50
Mystic Tenacity
Reduces the duration of Elemental Status Effects applied to you by 5% per stage.
BONUS
25% reduced duration
40
Sprinter
Reduces the cost of Sprint by 20 Stamina per stage.
BONUS
80 cost reduction
32
Hasty
Increases your movement speed when Sprinting by 2% per stage.
BONUS
8% Movement speed
40
Hero’s Vigor
Grants 280 Max Health per stage.
BONUS
1120 Max Health
30
Piercing Gaze
Increases your Stealth Detection by 1 meter per stage.
BONUS
3 meters
50
Survival Instincts
While afflicted with a Status Effect, your core combat skills cost 5% less per stage.
BONUS
25% cost reduction
125
Tempered Soul
Return to life after resurrection with 5% more resources per stage.
BONUS
25% more resources
40
Tireless Guardian
Reduces the cost of Block by 20 Stamina per stage.
BONUS
80 Block cost reduction
45
Fortification
Increases the amount of damage you can block by 2% per stage.
BONUS
6% Block mitigation
15
Nimble Protector
Increases your Movement Speed while Bracing by 3% per stage.
BONUS
15% Movement speed
45
Savage Defense
Reduces the cost of Bash by 45 Stamina per stage.
BONUS
135 cost reduction
40
Bashing Brutality
Increases your Bash damage by 60 per stage.
BONUS
240 increased damage

The Craft Champion Points as a whole do not effect combat much, and so they are completely up to your playstyle!

—————————————

My personal recommendations and preferences (by order of importance):

 

Passive Stars

  • Breakfall – This star will prove useful while kiting enemies off ledges such as keeps, towers and cliffs.
  • Steadfast Enchantment – This passive will let you spend less soul gems on your weapons’ enchantments.

Active Stars

  • Liquid Efficiency – This effect will help you save potions by consuming less of them while gaining their effects.
  • Steed’s Blessing – The speed bonus you gain from this passive can help you at the start of the fight, before you get stuck in combat status.
  • War Mount – Will make you much less likely to be dropped off of your mount and zerged or ganked down.
  • Rationer – This star will save you some money when you go groceries shopping for your PvP build.

Summary

That’s about all the information you need to set up this build and play it in PvP! I hope you found this build setup useful and will enjoy playing it in game!

If you have any questions, suggestions, or feedback, please feel free to reach out to me either via my discord server, or by tagging me on Twitter.

You can also find my other socials down below to get in touch with me live on my streams or see more of my content!

Have a blast out there in Cyrodiil!

About NirnStorm
NirnStorm is a content creator on Twitch and on YouTube. He currently plays and streams mainly The Elder Scrolls Online, with a focus on end-game PvP, and occasionally some different games such as Witcher, Among Us, Apex Legends and many others!