Magicka Warden PvP Build

by NirnStorm
14th February 2021

Whoa! This build is from a previous patch, so it may not function correctly or some aspects may no longer exist. See the latest builds here!

Build Contents

Welcome to the my Magden PvP Build for the Markarth patch.
This build embraces the Markarth PvP meta and utilizes the powerful Malacath mythic item and the effective health-based healing which only the Warden class benefits from to create a super tanky setup with a surprisingly strong pressure and burst potential.

If you’re looking to stay up on your feet and tank-out a lot of damage, and still be able to kill most enemy players you run into, you’ve come to the right place!

Details
PATCH
Markarth
RACE
Breton
MUNDUS
The Lord
Increases Maximum Health
Mortality
Mortal
Werewolf
Vampire
Attributes
31
Health
0
Stamina
33
Magicka

Setup

There are a few things to keep in mind when viewing and playing this build:

  • A lot of the damage power of this build comes from the two proc sets that it utilizes in combination with the Malacath mythic item which increases the damage of your procs as well as your skills. So make sure you are constantly activating those sets if you want the build to peak in terms of damage dealing.
  • The healing power of this build scales off of it’s max Health rather than it’s max Magicka unlike most magicka based builds. This is important to keep in mind since while this build utilizes less common methods of health gain such as attribute points and mundus buff, those are very important for the overall performance of the build.

Race

The optimal race for this build is Breton. This race helps you sustain magicka skills better than any, and increases your spell resistance and your magicka pool as well.

Other good alternatives for races would be Dark Elf, Nord, Argonian and High Elf.

Mundus

The mundus stone we are using on this build is The Lord, since most of our healing power in this build scales off of our Max Health, and this mundus helps us increase it’s value.

Skills

Icy Conjurer Staff
Master’s Staff
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon
ESO-Hub Skill icon

Note: For the full explanation on why we use all these skills and how to utilize them effectively, make sure to check out the build video.

Passives

Animal Companions Warden

All Passives

Winters Embrace Warden

All Passives

Green Balance Warden

All Passives

Light Armor Armor

Unlock all the passives that don’t require 5 pieces

Medium Armor Armor

Unlock all the passives that don’t require 5 pieces. The third passive Improved Sneak is also optional.

Heavy Armor Armor

All Passives

Destruction Staff Weapons

Unlock all the passives except Tristat Focus. It’s important to not unlock this passive.

Fighters Guild Guilds

Unlock only Banish The Wicked

Undaunted Guilds

All Passives

Assault Alliance War

All Passives

Support Alliance War

Unlock only Combat Medic

Racial Character

All Passives

Alchemy Crafting

Unlock only Medicinal Use

Gear

Impen
Tri-Stat
heavy
Sturdy
Tri-Stat
heavy
Sturdy
Tri-Stat
heavy
Impen
Tri-Stat
medium
Sturdy
Tri-Stat
light
Sturdy
Tri-Stat
heavy
Impen
Tri-Stat
heavy
Infused
Mag Regen
Infused
Mag Regen
Charged
Shock Damage
Front Bar
Defending / Infused
Weapon Damage ( Berserker )
Back Bar

Mythic Item

Malacath – We are utilizing Malacath in this build as it allows us to use heavy armor and set up our build quite defensively for the sake of tankiness, and still lets us deal a whole lot of damage using proc sets (mentioned below). This is one of the most powerful sets of the patch and is very much recommended to use.

Main Sets

Ice Furnace – This set allows us to constantly proc a considerably high amount of damage -which is buffed by malacath- every single second, as long as we deal frost damage to any enemy around us. We deal that damage using either Arctic Blast, Perfmafrost, or our spammable Force Pulse. It allows us to keep a lot of pressure on our enemies passively without much effort.

Icy Conjurer – This set allows us to focus enemy targets down and deal a massive amount of damage to them, one at a time. Most of our build consists of AoE pressure that is meant to lower the health of all nearby enemies, however this set allows us to focus one of them down at a time and make sure their health goes all the way down to zero. The damage of this set is also buffed by Malacath, and we proc it by using our spammable Force Pulse, as with our charged staff, Force Pulse is almost guaranteed to proc the set on-cooldown every single time we cast the skill.

Weapon Set

Master’s Ice Staff – We are using this set on the back bar to help increase our burst potential. While unbuffed, our offensive stats are quite low. And despite the fact Malacath and our proc sets still deal a very high amount of damage, sometimes we need to have a powerful burst or a few hitting our enemies to finish the kill. To power up our burst, we simply go to the back bar and cast Frost Clench using our Master’s staff, which increases our spell damage to almost 4,000 when we are fully buffed and helps our shalk, arctic blast, northern storm and force pulse spammable deal a whole lot more damage.

Weights & Traits

Heavy Armor – We are using heavy armor on this build since it allows us to be tankier and increase our max health, allowing our Arctic Blast to heal us for more, and our damage is still very high thanks to Malacath enabling heavy armor, as we don’t mind the loss of critical chance at all.

Sturdy – A lot of our traits are sturdy in this build, since our ice staff allows us to block very efficiently on the back bar, and sadly after the nerfs the impen trait is not worth as much to use.

Consumables

Bewitched Sugar Skulls

Food

Tri-Stat

Potion

Food

We use Bewitched Sugar Skulls since this one food gives us all: Max Health, Max Magicka, Max Stamina and Health Recovery.

Potions

We use tri-stat potions (made with Bugloss, Columbine and Mountain Flower) to help us heal and sustain both our Magicka pool and our Stamina pool.

Champion Points

  • The Steed
  • The Lady
  • The Lord
  • The Tower
  • The Lover
  • The Shadow
  • The Apprentice
  • The Atronach
  • The Ritual
Ironclad
61
Reduces the damage you take from direct damage attacks by 21.18%.
Medium Armor Focus
0
Increases your Physical Resistance by 0 while wearing 5 or more pieces of Medium Armor.
Resistant
30
Increase your Critical Resistance by 844.
Spell Shield
0
Increases Spell Resistance by 0.
Elemental Defender
49
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 11.1%
Hardy
49
Reduces Poison, Disease, and Physical Damage dealt to you by 11.1%.
Light Armor Focus
0
Increases your Physical Resistance by 0 while wearing 5 or more pieces of Light Armor.
Thick Skinned
31
Reduces the damage you take from damage over time effects by 13.13%.
Bastion
0
Increases the effectiveness of damage absorbing effects by 0%.
Expert Defender
3
Reduce damage taken from player Light and Heavy Attacks by 2.09%.
Heavy Armor Focus
10
ncreases your Physical Resistance by 1003 while wearing 5 or more pieces of Heavy Armor.
Quick Recovery
37
Increases the effectiveness of healing received by 9.09%.
Bashing Focus
0
Reduces the cost of Bash by 0%.
Siphoner
1
Reduces all resource restore effects of enemies you hit with Light or Heavy Attacks by 0.3% for 3 seconds including potions, item sets and ability passives as well as Health/Magicka/Stamina regeneration.
Sprinter
3
Reduces the cost of Sprinting by 2.09%.
Warlord
56
Reduces the cost of Break Free by 20.15%
Arcanist
56
Increases your Magicka Recovery by 12.08%.
Healthy
0
Increases your Health Recovery by 0%.
Mooncalf
0
Increases your Stamina Recovery by 0%
Tenacity
37
Increases the amount of Magicka and Stamina your Heavy Attacks restore by 9.09%.
Befoul
0
Increases the effectiveness of healing reduction abilities by 0%
Shade
0
Reduces the cost of Stealth by 0%.
Shadow Ward
61
Reduces the cost of Block by 21.18%.
Tumbling
56
Reduces the Stamina cost of Roll Dodge by 20.15%.
Blessed
37
Increases the effectiveness of healing done by 9.09%
Elemental Expert
64
Increases your Flame, Frost, Shock, and Magic Damage by 13.01%
Elfborn
30
Increases damage and healing dealt by Spell Criticals by 12.78%.
Spell Erosion
18
Increases Spell Penetration by 1729.
Master-at-Arms
81
Increases the damage of your direct damage attacks by 24.06%.
Physical Weapon Expert
0
Increases the damage of your Light and Heavy Attacks with all bows, daggers, swords, axes, and maces by 0%.
Shattering Blows
0
Increases your damage against targets with a damage shield by 0%.
Staff Expert
37
Increases the damage of your Light and Heavy Attacks with Destruction and Restoration Staves by 21.15%
Mighty
0
Increases your Physical, Poison, and Disease Damage by 0%.
Piercing
0
Increases Physical Penetration by 0.
Precise Strikes
0
Increases damage and healing dealt by Weapon Criticals by 0%.
Thaumaturge
20
Increases effectiveness of your damage over time effects by 9.04%.
About NirnStorm
NirnStorm is a content creator on Twitch and on YouTube. He currently plays and streams mainly The Elder Scrolls Online, with a focus on end-game PvP, and occasionally some different games such as Witcher, Among Us, Apex Legends and many others!

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